Skills in RuneScape have always tickled me because of the sheer variety on display, and this extends to Dragonwilds too. There's magic, but then there's woodcutting. You've got prayer, and also fishing. And of course you've got runecrafting, or agility. It's that last one that's important for today's purposes, as a new update has arrived in Dragonwilds that revamp the skill, as well as add in some courses for you to pseudo-parkour across.
First, the big changes to how the skill works. On top of the double jump you can unlock, there's now a horizontal dash that allows you to zoom across trepidatious spots. At high levels you can unlock a second one of these too, making getting around a breeze. Simply running around on foot will get you passive XP for the skill now, so you'll be working while you're working! You also won't have to worry about fall damage as much as for one there's less of it, but there's a new breakfall mechanic which lets you do a little roll as you land to keep yourself moving.
There's more besides the mechanical additions to agility. Windstep is now an agility spell instead of a runecrafting reward, for one. You'll be able to dig up Kebbit Burrows which act as little shortcuts between various parts of the map. Your jump height is higher and you have more control in the air, and as you level up your agility skill, you'll use less stamina while sprinting, as well as have more carrying capacity.
Then, there's those new Wipeout-esque courses. You'll find six of them in total, complete with leaderboards so you can see how much better your friends who have more time to play the game are than you. Beat the gold medal times and you'll get some displayable medals and gold-trimmed versions of the regional capes. The courses do tickle me quite a lot as there's that sort of viral Robloxian/asset-flip Steam game vibe to it, just all with a fantasy patina and wizards wearing funny hats doing sick flips. But it's RuneScape after all, so it's allowed!
The agility update is out in RuneScape: Dragonwilds now.