Ever since they were introduced back in Helldivers 2's Heart of Democracy update when the Illuminate invaded Super Earth, the SEAF troopers have held a place in the heart of every Helldiver. These NPC troopers stand basically no chance against the hordes of bugs, bots, and space aliens who besiege Super Earth's worlds, bristling with ever-more exotic implements of murder, but they do their best and that's what counts.
Well, with the new Devoid of Liberty update, which sees us battling against a tide of void-mutated enemies the Illuminate have unleashed, the SEAF have also been buffed to better face the battle. To quote the official blog post:
"We have commissioned SEAF platoons to aid in completing operations. They’ll arrive on dropships to fight alongside you and your squad, offering medical support via stims, but also give a boost to your morale when you salute, shake hands, and–of course–hug them."
Yes, that's right, you can now hug the little troopers in blue. I hopped into the game to try it out, and, as you'll see below, SEAF troopers will pause mid shot and accept your offer of a little morale-boosting cuddle. It's only fair to show your appreciation, they do have a tough job after all.
Though, as you can also see in that clip, I'd advise against hugging troopers when you're in the thick of combat, unless you want to share a casket because they couldn't untangle your remains. I've played a few missions in the new update and the SEAF actually amount to a somewhat fearsome fighting force now, with machine guns and increased numbers, and they'll periodically drop in on shuttles to help in the fight.
We'll definitely need the help, too. Those new Crusher enemies don't go down easy and they're weirdly hard to hear coming. The Necromorph-esque Wretch enemies, too, add a fast-moving component that the Illuminate didn't have before, and can really close you down quickly if you're not paying attention.
We've got a tough fight ahead of us, but don't forget to take a moment to stop every now and then to show your SEAF contingent their work is appreciated.
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Sean's first PC games were Full Throttle and Total Annihilation and his taste has stayed much the same since. When not scouring games for secrets or bashing his head against puzzles, you'll find him revisiting old Total War campaigns, agonizing over his Destiny 2 fit, or still trying to finish the Horus Heresy. Sean has also written for EDGE, Eurogamer, PCGamesN, Wireframe, EGMNOW, and Inverse.